![]() ![]() It is worth saying that the addon does not change the maps themselves, as well as the plot. It is possible that these tracks should have sounded in Half Life: Opposing Force or even in HL2 beta (one of them plays in the first trailer and is called "Docks"). In addition to changing textures and models, sounds and music were changed too (I replaced the original soundtrack with unused music for one of the Half Life games (Album by Chris Jensen: "Mishaps in the Reactor Chamber"). ![]() I was inspired by maps from 2001-2002 beta and decided to make this addon. Here you can take a look at my attempt to recreate a well-known Half Life 2 Beta style. On the other hand, there are a couple of reworks that make it feel like a spinoff instead of just another fanmade mod.Beta Aesthetics 2.0 REMASTERED is a mod for Half-Life 2, created by Benedict_Kapustin42. However, as an overall campaign, it cuts off halfway, without a proper cliffhanger or ending. The levels that are released are polished well, with textures and enemies where needed. A promising HL2 add-onĪs a demo version, it’s not surprising to find Half-Life 2: Inhuman Mod incomplete. This works better if you consider the enemies having reworked attack mechanics. ![]() The AI still needs some work in terms of wayfinding, although the developers have added cool mechanics such as getting shaken by surprise attacks, and incentivizing smarter gameplay instead of the traditional forward-rushing approach. However, the custom single-player campaign is not yet complete, leaving players hanging without a conclusion. It features a set of custom maps for its levels, retaining the Half-Life feel through its dark and detailed texture packs-feeling like a separate part of the same fight against the Combine. More importantly, it occurs in an entirely new part of the Half-Life 2 world. Handguns receive suppressors and rifles have an alternate fire that works as a melee tool. It also adds minor changes to the weapons. One visual change to note, however, is the full revamp of the user interface. Design-wise, it looks generic but can be better fleshed out with some voice acting-something the mod currently lacks. Mysterious and with no dialogue, the Inhuman protagonist feels familiar yet new. As with the original Half-Life series, Half-Life 2: Inhuman Mod introduces its protagonist through the characters around it. ![]()
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